Pretty much this a object deploying script for my game and as of recently only the person who deploys the object can see the object, noone else can see it.
local bin = script.Parent
local Player = game.Players.LocalPlayer
local Mouse = Player:GetMouse()
local equip = false
bin.Equipped:connect(function(mouse)
equip = true
if equip == true then
Mouse.Button1Down:connect(function()
local model = game.ReplicatedStorage.GoodStuff.Seedling:clone()
model.Parent = game.Workspace
model:MoveTo(Mouse.hit.p)
script.Parent.Seedling.Growth.Disabled = false
script.Parent:Remove()
end)
end
end)
bin.Unequipped:connect(function(mouse)
equip = false
end)

7 comments
Experimental mode is NOT filtering enabled, they are opposite.
Workspace is not server side only, and scripts cannot run in ServerStorage. Do not feed OP bad information.
A. Filtering Enabled is the name, I am aware experimental mode disabled is filtering enabled enabled. B. Workspace is sever-sided, and I never said Scripts can run in ServerStorage, I stated that ServerStorage was a server-sided object.
"unless the object is spawned using a server script inside of a server-sided service (Ex. Workspace, ServerScriptService, ServerStorage, etc.)" ServerStorage, LMAO
If Workspace was truly server side only, you wouldn't be able to access the CurrentCamera, which coincidentally is client-side only!
Workspace is both, actually if I am correct. Also, I can see how my first message can be MISINTERPRETED, as I was not giving examples to make the script work, but giving examples of server-sided objects.
Workspace is not server-sided. End of argument.