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✓ ANSWER ACCEPTED

How do I put in official ROBLOX accessories into studio?

I'm making a character system where when players spawn they are given certain accessories when they join/respawn. I don't want to use insert service as I want them to almost instantly have the accessories when they respawn with no wait, so I want to insert the actual accessory into studio so I can store it somewhere and quickly clone and parent it into a character of a player. But I'd prefer not to use the toolbox as most of the accessories are by other players and have a risk of containing laggy parts or inaccuracy, just not as official as ROBLOX.

7 comments

0

You can look in the free models for the accessories. Laggy parts don't exist.

0

An accessory can't be inaccurate. What are you going on about.

1

just use the insert service in the command bar while in studio

1

^ what i mean is smth like this (taken from the wiki) game:GetService("InsertService"):LoadAsset(assetId).Parent = game.Workspace if you use it in the command bar while creating in studio it'll put the hat in a model in workspace, and then you can take the hat from there and put it where ever you'd like.

0

Search some of the hats with effects such as the smokestack, most do not have the same effect

0

You can add the effect. Stop being picky.

1

what does being able to add the effect matter? if you can have it exactly how its supposed to see i think thats a lot better than remaking it yourself. it's not being "picky" especially in this case when it saves time. idk what ur problem is but i see you being negative a lot around here and you should fix that.

2 answers

✓ Accepted answer

you can use InsertService

local assetId = 106690045 -- this ID is a sword pack
local service = game:GetService("InsertService")

local thing = service:LoadAsset(assetId)
thing.Parent = workspace

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