I'm trying to make a script that fires the input and string for the move through a remote to the server and I want to scan if keycode and string = the jutsu list's table of fire jutsu.

if I'm rewriting it wrong please show me another way thanks.

local JutsuList = {
	Fire = {
		[Enum.KeyCode.F] = "Fireball Jutsu";
		[Enum.KeyCode.G] = "Pheonix Sage Jutsu";
		[Enum.KeyCode.H] = "Grand Fireball Jutsu";
	}
	
}

game.ReplicatedStorage.Remote.Jutsu.OnServerEvent:connect(function(player, keycode, strings)
	
end)