I'm trying to make a script that fires the input and string for the move through a remote to the server and I want to scan if keycode and string = the jutsu list's table of fire jutsu.
if I'm rewriting it wrong please show me another way thanks.
local JutsuList = {
Fire = {
[Enum.KeyCode.F] = "Fireball Jutsu";
[Enum.KeyCode.G] = "Pheonix Sage Jutsu";
[Enum.KeyCode.H] = "Grand Fireball Jutsu";
}
}
game.ReplicatedStorage.Remote.Jutsu.OnServerEvent:connect(function(player, keycode, strings)
end)
