So i have this script for Map Selection for my Murder game which is in development. Once i run the game, there is only the "Slecting Map.." message who shows up and in Output i get this error saying "12:15:22.993 - Workspace.Script:25: attempt to call global 'selectMap' (a nil value)"
local replicatedStorage = game:GetService("ReplicatedStorage") local maps = replicatedStorage:WaitForChild("Maps") local function pickMap() local mapList = maps:GetChildren() -- Declares a table of the maps inside of the Maps folder. local selectedIndex = math.random(1,#maps) -- Choose a random number between 1, and the number of maps available. local map = mapList[selectedIndex]:Clone() -- Create a clone of the map we selected. map.Parent = workspace -- Parent it to the workspace. map.Name = "Map" -- Rename the map so that we can use the unloadMap() function later to remove it. return mapList[selectedIndex].Name -- Return the name of the map we selected, in case we want to display it. end local function unloadMap() if workspace:FindFirstChild("Map") then -- If there is a model in the Workspace named "Map" workspace.Map:Destroy() -- Destroy it! end end local h = Instance.new("Hint") h.Parent = workspace while true do h.Text = "Picking new map..." wait(3) local mapName = selectMap() h.Text = "Selected map: "..mapName wait(3) h.Text = "Unloading map..." unloadMap() wait(3) end