How can Flood Escape 2 have no lag while playing a big detailed map?
I've tried StreamingEnabled already and it didn't really help to remove lag in my game.
How can Flood Escape 2 have no lag while playing a big detailed map?
I've tried StreamingEnabled already and it didn't really help to remove lag in my game.
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4 comments
There is a thing called optimizing. This makes your code run faster and be efficient. You can change a while loop checking for a stat to change to a Changed event etc.
This might help, thanks!
It's not actually that detailed, it uses block water and there's not really a lot of meshes.
Found the solution to work with the lag by using TweenService