So Im testing it with someone elses gamepass ID which I dont own and its not working??

Code:


script.Parent.MouseButton1Click:connect(function()

-- This code can be within a 'LocalScript' object
 
local MarketplaceService = game:GetService("MarketplaceService")
local Players = game:GetService("Players")
 
local gamePassID = 2205136  -- Change this to your game pass ID
 
-- Function to prompt purchase of the game pass
local function promptPurchase()
 
    local player = LocalPlayer
    local hasPass = false
 
    local success, message = pcall(function()
        hasPass = MarketplaceService:UserOwnsGamePassAsync(player.UserId, gamePassID)
    end)
 
    if not success then
        warn("Error while checking if player has pass: " .. tostring(message))
        return
    end
 
    if hasPass == true then
        -- Player already owns the game pass; tell them somehow
    else
        -- Player does NOT own the game pass; prompt them to purchase
        MarketplaceService:PromptGamePassPurchase(player, gamePassID)
    end
end
 
    

4 comments

0

Roblox only allows developers to sell assets owned themselves or by Roblox. You can't sell assets not owned by you nor by roblox, unless you allow Third-Party sales by checking the box that says 'AllowThirdPartySales' in the workspace

0

Still doesn't work.. Weird

0

is this a gui?

0

Are you trying to run this as a local script?