I'm trying to make an announcement script that works with FE, but I'm stuck here. This is in a LocalScript. Any help here? I would greatly appreciate it.
Script below:
player = game:GetService("Players").LocalPlayer
guiyes = player:WaitForChild("PlayerGui")
replicate = game:GetService("ReplicatedStorage")
replicate.FEStuff.AnnoucementChange.OnClientEvent:Connect(function()
guiyes.Annoucement.TextLabel.Text = game.Workspace.AnnoucementText.Value
end)

2 comments
-This works in normal Studio, but not with a FE server.
Event calling is this: http://prntscr.com/k6pa32