I'm not the very best at scripting, so I'm not sure if this is correct.
game.Players.PlayerAdded:connect(function(plr)
if plr:GetFullName() == game:GetService("Players"):GetNameFromUserIdAsync(117099978 or 117683546 or 131027581) then
-- Code here ig
end
end)

3 comments
The player contrains the user id so you can just compare that instead ie if plr.UserId == 117099978 or plr.UserId == 117683546 ...
Okay
Lol, make that an answer, I'll accept it.