Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
✓ ANSWER ACCEPTED

How would I go about making a purchasing saving system for a car spawner?

Basically, do I start off with a datastore, or what. A function? I'm not too sure. I want to learn through this process, please do not close my question. I want to learn. I am here to learn. Thank you for the help, my car spawning mechanism is working fine, the problem is it takes the money. Saves the money but not the car, so you lose cash. Would I make a datastore, if so what kind? Maybe video links will help!

1 answer

✓ Accepted answer

You can make a table of BoolValues, each one for a car. If a player buys a car, then the corresponding BoolValue of that car will be true.

1 comment

0

thank you, and this will be data store comparable right?

This discussion is preserved as it was. New answers, comments, and votes are closed.