It seems that whatever I try, my script wont change the face of the player upon spawn. The script doesnt show any errors because it continues on after the command to change the face texture. I've tried destroying the face then adding a new one and changing the texture but neither work. On the other hand, I grabbed a few of those face changing blocks and they all worked perfectly fine with the same sort of script command I have here so I'm utterly confused. Problem isn't with the script.Parent.mouth part either cause I've checked it at least 20 times
game.Players.PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function(character)
character.CHARACTERRANDOM.Hair.Value = math.random(1,2)
character.CHARACTERRANDOM.EyeColor.Value = math.random(1,6)
character.Head.face.Texture = script.Parent.mouth.Texture
local nose = game.ReplicatedStorage.nose:Clone()
nose.Parent = character.Head

3 comments
I've also tried setting the face transparency to 1 but even that doesnt freaking work
Oh I know the issue.
Lemme fix it.