Here's the script:
local Player = script.Parent.Parent
local me = Player
local mouse = Player:GetMouse()
active = false
mouse.KeyDown:connect(function(key)
if key == "r" then
local ra = me.Character:FindFirstChild("Right Arm")
local la = me.Character:FindFirstChild("Left Arm")
local tr = me.Character:FindFirstChild("Torso")
local ll = me.Character:FindFirstChild("Left Leg")
local rl = me.Character:FindFirstChild("Right Leg")
local aura1 = game.ReplicatedStorage.YamiA:Clone()
aura1.Name = "aura1"
aura1.Parent = ra
--------
local aura2 = game.ReplicatedStorage.YamiA:Clone()
aura2.Name = "aura2"
aura2.Parent = la
--------
local aura3 = game.ReplicatedStorage.YamiA:Clone()
aura3.Name = "aura3"
aura3.Parent = tr
--------
local aura4 = game.ReplicatedStorage.YamiA:Clone()
aura4.Name = "aura4"
aura4.Parent = ll
--------
local aura5 = game.ReplicatedStorage.YamiA:Clone()
aura5.Name = "aura5"
aura5.Parent = rl
end
end)

1 comment
KeyDown is deprecated, so is connect.