I need to make a script that spawns the teleport brick I have infront of the player at a time. Like from the car speed. I think it is possible because ik that u can have click teleport and other stuff too.
Help to make a script that spawns a teleport brick?
2 answers
local part = Instance.new("Part", workspace) --this will make a part in the workspace
part.CFrame = CFrame.new(10,0,0) --the part will spawn at the location 10,0,0
part.BrickColor = BrickColor.new("Deep orange") -- the part will be orange
part.Touched:connect(function(hit)
if hit.Parent.Name == "Humanoid" then --checks if a player touches the brick
hit.Parent.Torso.CFrame = CFrame.new(10, 50, 0) -- teleports the player at 10,50,0
end
end)
Remember that this is not a request site. I will not give you a script but only an idea you must make into a script yourself. I don't know if there is a command like instance.new spawn point, but cloning is bound to work. Here is an idea: make a spawn point and put it in server storage. Then, create a script, put it in Starter character scripts and put some code like this in it:
--clone the SpawnPoint SpawnPoint = game.ServerStorage.SpawnPoint:Clone() --SpawnPoint is the name of the SpawnPoint SpawnPoint.Parent = workspace
After these lines you can change the SpawnPoint's position:
SpawnPoint.Position = --script.Parent.Head.Position???
I probably gave you too much of the script but use this to create your own. Once you have tried, you may post your script here so we can help with problems you have.
Ps. The script I gave you does not move the SpawnPoint or delete it when the player dies. Do that yourself.
1 comment
Oops!!! Thought that you wanted a SpawnPoint not a Teleporting part!!! Will work if you replace SpawnPoint with teleport
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Like teleport a plyer when touched?