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COMMUNITY QUESTION

when i switch my leaderstats from script to local script??

my leaderstats, cash and stages work well, but as soon as I make the exact same script as a local script, nothing in game works, the stages are gone and in game purchases dont work, it just sits and buffers as if it was purchasing. Can anyone help me?

1 answer

Local scripts are meant to be executed by the Client, so they won't work when you're trying to do things on a server level, such as keep track of the leaderboard. When using the leaderboard, you should keep it as a server script.

8 comments

0

Okay, well maybe you can help me with this. I have all of my in game purchase items in local scripts, because the were non existent on server scripts. But when I run the game and test the purchase it just buffers on a purchase screen. ever had that problem?

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if i run it in studio everything goes smooth, I can play, make purchases without problem, but as soon as i run it on a server, it craps out, and im not sure where to start

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It might be a problem with your code. Could you post the script you are using to handle purchases? If you are talking about something like a Tycoon game, when I tried putting server scripts in the workspace it worked out just fine.

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I figured it out! I appreciate it man, if your not too busy, can you tell me if there is a way to track purchases from your game? I bought something in my own game, and im negative what i had, after paying myself lol

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It's a game product i made. It's in game cash, i paid for it, got the in game cash, but never received the robux back, nor do i know how or even if you can track it

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Maybe buying something from yourself is messing with something along the line. It could help to have another person/account there to experiment with. I think roblox takes a tax on purchases, so I'd be careful though.

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Oh and when I made a tycoon, I only made transactions with ingame money, which the leaderboard kept track of. I'm guessing it gets more complicated once you throw robux into the mix.

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yeah your probably right. I almost wonder if Roblox has some kind of hold on things, like a pending account or something before funds are released.

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