so i really need help! How can i convert the following scripts into "experimental mode"
local erj= game.ReplicatedStorage.Civera
backup=erj:clone()
local dialog = script.Parent
local f18= game.ReplicatedStorage.Volga
backup2 = f18:clone()
dialog.DialogChoiceSelected:connect(function(player, choice)
-- Check the player has a stats object
local stats = player:FindFirstChild('leaderstats')
if not stats then return end
-- And that the stats object contains a gold member
local Money = stats:FindFirstChild('Money')
if not Money then return end
if choice == script.Parent.DialogChoice.ChoiceA then
if Money.Value >= 100 then -- 100 is the amount of gold you need to purchase this weapon
erj=backup:clone()
erj.Parent=game.Workspace
erj:makeJoints()
Money.Value = Money.Value - 0 -- subtract the amount of gold you need to purchase
end
elseif choice == dialog.DialogChoice.ChoiceB then
if Money.Value >= 150 then
f18=backup2:clone()
f18.Parent = workspace
f18:makeJoints()
Money.Value = Money.Value - 0
end
elseif choice == dialog.DialogChoice.ChoiceC then
if Money.Value >= 15 then
game.ReplicatedStorage.Weapon3:Clone().Parent = player.Backpack
Money.Value = Money.Value - 0
end
end
end)
function onButtonClicked()
local x = game.Workspace:FindFirstChild("Home"..script.Parent.Parent.Parent.Parent.Name)
if not (x) then
return
else
if script.Parent.Text == "Lock House Doors" then
script.Parent.Text = "Unlock House Doors"
x.Home.FDoor.CanCollide = true
x.Home.BDoor.CanCollide = true
x.Home.GDoor.CanCollide = true
elseif script.Parent.Text == "Unlock House Doors" then
script.Parent.Text = "Lock House Doors"
x.Home.FDoor.CanCollide = false
x.Home.BDoor.CanCollide = false
x.Home.GDoor.CanCollide = false
end
end
end
script.Parent.MouseButton1Click:connect(onButtonClicked)
function onButtonClicked()
local x = game.Workspace:FindFirstChild("Home"..script.Parent.Parent.Parent.Parent.Name)
if not (x) then
return
else
x.Home:Remove()
x.Name = "Home"
wait(.5)
s = game.Lighting["Home"..script.Parent.Parent.Parent.Parent.Name]
s.Parent = x
s.Name = "Home"
end
end
script.Parent.MouseButton1Click:connect(onButtonClicked)
local debounce = false
function onButtonClicked()
if debounce == false then
debounce = true
script.Parent.Parent.Parent.Parent.Character.Humanoid.Sit = true
local g = Instance.new("BodyGyro")
g.Parent = script.Parent.Parent.Parent.Parent.Character.Torso
wait(1)
g:Remove()
wait(2)
debounce = false
end
end
script.Parent.MouseButton1Click:connect(onButtonClicked)
If ANYONE could help me id be happy

4 comments
What is script.Parent.Parent.Parent.Parent?
what do you mean? Im in a lot of desperation right now and i just want my game to run again. All the scripts run FINE when experimental mode is turned off
This isn't a request site.
Please learn to use Remote Events.