i'm making a GUI with scripts and stuff but im when scripting i always get
Expected ') ' (to close '('at line 7) got end
local DecalId = script.Parent.DecalID
local SpamButton = script.Parent.DecalButton
local SoundID = script.Parent.SoundID
local Close = script.Parent.Close
SpamButton.MouseButton1Click:connect(function()
pingudecal = "http://www.roblox.com/asset/?id=".. DecalId.Text
local didpingu = false
if didpingu == false then
didpingu = true
for i,v in pairs(game.Players:GetChildren()) do
if v:IsA("Player") then
local nooties = Instance.new("Sound",workspace)
nooties.SoundId = "http://www.roblox.com/asset/?id=".. SoundID.Text
nooties.Volume = 1
nooties.Looped = true
nooties:Play()
end
wait(12)
local Sky = Instance.new("Sky",game.Lighting)
Sky.SkyboxBk = pingudecal
Sky.SkyboxDn = pingudecal
Sky.SkyboxFt = pingudecal
Sky.SkyboxLf = pingudecal
Sky.SkyboxRt = pingudecal
Sky.SkyboxUp = pingudecal
for i,v in pairs(workspace:GetChildren()) do
if v:IsA("Model") then
for i,a in pairs(v:GetChildren()) do
local top = Instance.new("Decal",a)
top.Face = "Top"
top.Texture = pingudecal
local btm = Instance.new("Decal",a)
btm.Face = "Bottom"
btm.Texture = pingudecal
local lft = Instance.new("Decal",a)
lft.Face = "Left"
lft.Texture = pingudecal
local rft = Instance.new("Decal",a)
rft.Face = "Right"
rft.Texture = pingudecal
local frnt = Instance.new("Decal",a)
frnt.Face = "Front"
frnt.Texture = pingudecal
local bk = Instance.new("Decal",a)
bk.Face = "Back"
bk.Texture = pingudecal
local VTest = Instance.new("ParticleEmitter")
VTest.Parent = a
VTest.Texture = pingudecal
VTest.Speed = NumberRange.new(200)
VTest.Rate = 200
VTest.Size = NumberSequence.new(10000,10000)
VTest.Lifetime = NumberRange.new(1000)
end
end
end
for i,a in pairs(workspace:GetChildren()) do
local top = Instance.new("Decal",a)
top.Face = "Top"
top.Texture = pingudecal
local btm = Instance.new("Decal",a)
btm.Face = "Bottom"
btm.Texture = pingudecal
local lft = Instance.new("Decal",a)
lft.Face = "Left"
lft.Texture = pingudecal
local rft = Instance.new("Decal",a)
rft.Face = "Right"
rft.Texture = pingudecal
local frnt = Instance.new("Decal",a)
frnt.Face = "Front"
frnt.Texture = pingudecal
local bk = Instance.new("Decal",a)
bk.Face = "Back"
bk.Texture = pingudecal
local VTest = Instance.new("ParticleEmitter")
VTest.Parent = a
VTest.Texture = pingudecal
VTest.Speed = NumberRange.new(200)
VTest.Rate = 200
VTest.Lifetime = NumberRange.new(1000)
VTest.Size = NumberSequence.new(10000,10000)
end
end
end
end
end)

1 comment
Thanks. Didn't think about that :/