I am trying to generate new terrain every time the game start, but I can’t find the terrain function to call a new generated terrain, I know it could be possible because using the Roblox’s compiler, I can execute the game and use the generate tool from the terrain editor. So, is it possible to execute the generator tool from a scripts in game? If so, how?
COMMUNITY QUESTION
how to generate random terrain at run time of the game?
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