Server Script

game.ReplicatedStorage.Medic.OnServerEvent:Connect(function(player, Humanoid)
	print(player)
	
	if Humanoid.Health < 99 then
		print("Test")
			Humanoid.Health:TakeDamage(30)

	end
end)

Local script

player = game.Players.LocalPlayer
Humanoid = player.Character.Humanoid
script.Parent.Parent.Parent.Medic.Activated:connect(function()
	game.ReplicatedStorage.Medic:FireServer(Humanoid)
		
	
end)

The script can print "Test" but it won't make any damage to the player. Help?