FireColor = FireColor.new("Really black")
However I dont know if this is right.
FireColor = FireColor.new("Really black")
However I dont know if this is right.
script.Parent.Color=Color3.new(0,0,0)
Put that into a script in the fire.
Remember Fire has 2 color properties
2.Secondary Color
z= Instance.new("Fire")
z.Parent = game.Workspace
z.Color = Color3.new(0,0,1) -- Changes the first color to blue
z.SecondaryColor = Color3.new(1,0,0) -- I think this is red
Colors, you this link to get more colors to use from to replace mine, if you want to change the color.
If this helped +1
/\ To explain this to you: Certain color values use Certain Syntaxes, such as Color3.new(), or BrickColor.new(). Check in the properties of the thing you are changing to check.
Instead of that, you could try going into the properties of the Block that has fire. Go to view->Properties then click the brick with the fire and there should be some color options there! Hope I helped you :)
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4 comments
But to make it work, dont you have to do script.Parent.Color=color3.new(0/255,0/255,0/255) so find the color, then copy the numbers then divide each by 255
^ Tell me what 0/255 is.
^ lol
Im using instances to make the fire in a script not use a fire object and change the colour