maps = {"Round"}

Positions = {}
Winners = {}
local Players = game:GetService('Players')
local ReplicatedStorage = game:GetService('ReplicatedStorage')
intermission = 7
timebeforeroundstarts = 5
Roundwait = 6

	function m(update)
	
	local c = game.Players:GetChildren()
	
	for i=1, #c do
		c[i].PlayerGui.InformationGui.loltext.Text = "" .. update
	end
end





while wait() do
	if #Players:GetPlayers() <= 4 then
		m("Waiting for players...")
		end
	if #Players:GetPlayers() >= 5 then
		wait(1)
		for i=1, intermission do
		m("Intermission: " .. intermission - i)

		end
		end