I need to get better at scripting lol.
local maps = {"Round"};
local Positions = {};
local Winners = {};
local Players = game:GetService('Players');
local ReplicatedStoragge = game:GetService('ReplicatedStorage');
local text = "Waiting for players.....";
local intermission = 1;
local timebeforeroundstarts = 5;
local Roundwait = 6;
local Remotes = ReplicatedStoragge:WaitForChild('Remotes');
local CountDown = Remotes:WaitForChild('Countdown');
local function m(update)
local c = game.Players:GetChildren();
for i=1, #c do
c[i].PlayerGui.InformationGui.loltext.Text = "" .. update;
end;
end;
local function FindIndex(Table,Val)
for index,v in pairs(Table) do
if v == Val then
return index;
end;
end;
end;
while wait() do
if #Players:GetPlayers() >= 5 then
wait();
for i=1, intermission do
m("Intermission: " .. intermission - i);
if #Players:GetPlayers() < 5 then
m("Waiting for Players...");
end;
end;
local gtl = game.Players:GetChildren();
for i=1, #gtl do
gtl[i].Playing.Value = true;
end;
local mapnum = #maps;
local map = maps[mapnum];
game.Lighting[map]:Clone().Parent = workspace;
m("Game Starting...");
wait(3);
m("Game Starting...");
wait(2);
for i=1, timebeforeroundstarts do
m("The game will start in: " .. timebeforeroundstarts -i);
wait(1);
end;
local getall = game.Players:GetChildren();
local getspawns = game.Workspace[map].Spawns:GetChildren();
for i=1, #getall do
if getall[i].Playing.Value == true then
curspawn = game.Workspace[map].Spawns.Spawn;
getall[i].Character.Torso.CFrame = CFrame.new(curspawn.Position);
curspawn:remove();
end;
end;
if map == "Round" then
for i=1, Roundwait do
m("The game will end In: " .. Roundwait -i);
wait(1);
end;
end;
local getllas = game.Players:GetChildren();
for i=1, #getllas do
if getllas[i]:FindFirstChild("leaderstats") then
if getllas[i].Playing.Value == true then
getllas[i].leaderstats.Wins.Value = getllas[i].leaderstats.Wins.Value + 1;
getllas[i].leaderstats.Points.Value = getllas[i].leaderstats.Points.Value + 10;
table.insert(Winners, getllas[i].Name);
end;
end;
end;
if #Winners == 0 then
m("Nobody Won!")
else
m(table.concat(Winners, ", ").." Has won!");
end;
game.Workspace[map]:Destroy();
for i=1, #Winners do
table.remove(Winners, 1);
end;
end;
end;

6 comments
You space out your code that much on lines 1-12? That’s the error. And what’s with the semicolons? You can’t add things to your script just because you feel like it. That’s another reason it errors!
^ No it doesn't.
battle of the scripters
^^zafirua lmao
what?
Spacing is not the reason for the error, ever. You could add all the whitespace you want and nothing will error.