maps = {"Dodge the Doges"}
Positions = {}
Winners = {}
local Players = game:GetService('Players')
local ReplicatedStoragge = game:GetService('ReplicatedStorage')
intermission = 1
timebeforeroundstarts = 5
dodgethedogeswait = 6
function m(update)
local c = game.Players:GetChildren()
for i=1, #c do
c[i].PlayerGui.InformationGui.loltext.Text = "" .. update
end
end
local Remotes = ReplicatedStoragge:WaitForChild('Remotes')
local CountDown = Remotes:WaitForChild('Countdown')
function FindIndex(Table,Val)
for index,v in pairs(Table) do
if v == Val then
return index
end
end
end
while true do
local text = "Waiting for players....."
for i = 1, #text do
wait(.05)
script.Parent.VD.Text = string.sub(text, 1, i)
if #Players:GetPlayers() >= 5 then
wait(1)
for i=1, intermission do
m("Intermission: " .. intermission - i)
end
gtl = game.Players:GetChildren()
for i=1, #gtl do
gtl[i].Playing.Value = true
end
mapnum = #maps
map = maps[mapnum]
game.Lighting[map]:Clone().Parent = workspace
m("Game Starting...")
wait(3)
m("Game Starting...")
wait(2)
for i=1, timebeforeroundstarts do
m("The game will start in: " .. timebeforeroundstarts -i)
wait(1)
end
getall = game.Players:GetChildren()
getspawns = game.Workspace[map].Spawns:GetChildren()
for i=1, #getall do
if getall[i].Playing.Value == true then
curspawn = game.Workspace[map].Spawns.Spawn
getall[i].Character.Torso.CFrame = CFrame.new(curspawn.Position)
curspawn:remove()
end
end
if map=="Dodge the Doges" then
for i=1, dodgethedogeswait do
m("The game will end In: " .. dodgethedogeswait -i)
wait(1)
end
end
getllas = game.Players:GetChildren()
for i=1, #getllas do
if getllas[i]:FindFirstChild("leaderstats") then
if getllas[i].Playing.Value == true then
getllas[i].leaderstats.Wins.Value = getllas[i].leaderstats.Wins.Value + 1
getllas[i].leaderstats.Points.Value = getllas[i].leaderstats.Points.Value + 10
table.insert(Winners, getllas[i].Name)
end
end
end
if #Winners == 0 then
m("Nobody Won!")
else
m(table.concat(Winners, ", ").." Has won!")
end
game.Workspace[map]:remove()
for i=1, #Winners do
table.remove(Winners, 1)
end
end
Workspace.MainScript:152: 'end' expected (to close 'for' at line 38) near '<eof>'?
2 answers
The problem is you have a for loop at line 38
for i = 1, #text do
that's never closed.
If I had to guess you'd want to add an end to line 41, right after 40.
for i = 1, #text do
wait(.05)
script.Parent.VD.Text = string.sub(text, 1, i)
--adding end here
end
--yep added
if #Players:GetPlayers() >= 5 then
If you need more help just ask! :D
It's pretty much telling you exactly what the issue is here.
Workspace.MainScript:152: 'end' expected (to close 'for' at line 38) near '<eof>'?
It expects another end after line 152 and between <eof>, meaning "end of file".
So basically it's saying it didn't expect your script to stop, and it's waiting for something to close.
It also says it's from the for at line 38 never being closed. Whether or not that part is accurate I can't really tell because your script indentation is all over the place.
Fix your script's indentation, and the issue will probably become really obvious.
This discussion is preserved as it was. New answers, comments, and votes are closed.

1 comment
lmao ty