I am making a Gui that is shown Loading. But the thing is how do I add a Loading bar which loads and moves. Not static. But loads. Is there a diffetent thing that I must learn or is it by normal Gui and pasting various bars on one another and change their colors after certain intervals.
✓ ANSWER ACCEPTED
Advanced Gui Help. Dynamic Gui? Working loading screen help.
1 answer
✓ Accepted answer
I will just be quick and let you learn on from these references. It is fairly simple. If I had time, I would explain all these using example. But I do not.
Resources
- Universal Dimensions
UDimisUniversal Dimensionswhich consists of2 co-ordinates. The firstcoordinateis thexand the second is they.xandyalso consists of two types calledScaleandOffset.
- Replicated First
Replicated Firstis aRoblox Service. Anything inside of it will be the first thing to run when you join agame.
- Remove Default Loading Screen
- This method removes the Default Loading Screen
- Request Queue Size
RequestQueueSizegives us number of assets that are downloaded on theClient. Do keep in mind that the value will not always decrease. Because of this, it isn't always advised to use this. If you are still planning on using this, then you should also useDataModel:IsLoadedmethod which tells you if thegameis fully loaded for the first time
- Custom Loading Screen
- The Roblox Dev Wiki gives you basic example to get you started on your loading screen. Study from there and you should be good to go.
- Gui Tweening Position
- Allows you to smoothly move the
GUI's around the screen.
- Allows you to smoothly move the
- Color3 lerp
- Used to smoothly translate from Starting Color3 to Ending Color3 with a choice of increment.
Correct me if I am wrong but I am pretty sure those are the basic resources you would need to study before creating a Loading Screen. Do have fun creating it.
1 comment
0
Thank you very much.
This discussion is preserved as it was. New answers, comments, and votes are closed.

5 comments
this is not a requesting site this site is to help people improve in scripting and help them
and btw if im right its made with vector3 im almost sure
Gui's are not created using
Vector3. It is byUniversal DimensionsMark the question as answered so we can both earn some reputation points.
Thanks btw.