The new ROBLOX gui editor always edits my guis by offset when I want to make my position, size everything scale. Is there any setting or way to make it default use scale only?
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Can I use roblox's GUI editor to edit by scale?
2 answers
✓ Accepted answer
If you size them yourself in scale first, it will size them in scale. It just goes off whatever the GUI is currently using.
Just get the percentage for the scale from the offset. You can do this by dividing the gui's offset by its parent's absoluteposition when Roblox changes the offset. Btw, you'll have to do this manually in studio's cmd bar.
local GUI = -- the GUI
local absPos = GUI.Parent.AbsolutePosition
GUI.Position = UDim2.new(GUI.Position.X.Offset/absPos.X, 0, GUI.Position.Y/absPos.Y)
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1 comment
Thanks, this will work