I tried to use bodymovers before in my script and its the last part of that ability but now it looks like the target gets " teleported " I used
hitCharacter.Torso.CFrame = CFrame.new(hitCharacter.Torso.CFrame.p-Vector3.new(
0,0,-30)) b
but then it looks like it gets teleported everything is finished of the script only that part so what bodymover do I have to use so it really get pushed? I dont really understand the WIKI or examples
any help is greatly appreciated.

6 comments
Thanks man I will try it.
you don't answer with just code.... give it an explanation of some sort.
oh yes well I make a force push ability and
Im using pressedXHandler I editted your script a bit it worked in studio and the push also works with hitCharacter.Humanoid.Sit and stuff
I will set it on answered but first I will test it in game to be sure and Im also new to this part never really worked before with bodymovers so thank you
And how can I minimize the push and do it so it pushes in the direction I stay?