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✓ ANSWER ACCEPTED

How do I attach this model to my UpperTorso?

So basically I have made this model http://gyazo.com/147d13d4b33e9428d53e2c2e7db90ed9

And basically I am wondering how can I attach it to my UpperTorso and walk with it? I've tried multiple things but I just don't know how to?

Any help would be appreciated!

edit: I wanna attach this via. script

2 comments

0

You will have to make your own weld script.

0

Yeah I've tried but it just disappears?? If you want I can link you my script and you can possibly find where the error is

1 answer

✓ Accepted answer

You will need to either use a 'Weld', a 'Motor6D', or the new 'WeldConstraint' and position the model onto the UpperTorso, and then set the Part0 to the UpperTorso, and the Part1 to the base part of the model. All the model parts need to be unanchored and welded, you can preset this by searching 'QPerfectWeld' or "QWeld' in the free model section and putting it into the model. Then run the game, take a copy of the model, and stop and repaste the copy in the workspace or whatever storage you want to use. Use the welded model to attach to the player. If this still doesn't work you should look more into Roblox welds and how they work so you have a better understanding of how to solve this.

2 comments

0

You actually kind of solved it! But there is this position issue, it's not the way I want it to be and I don't know how to change it, here is my explorer : https://gyazo.com/f23fbfb253ae26945c75e95ba08fac66 and here is what it looks like : https://gyazo.com/7c4179fac587159b6c4e1e9fb621ef96

0

So yeah I don't really know how to position it without making the weld break.

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