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✓ ANSWER ACCEPTED

How would I flip a part upside down?

Kind of embarrassing how simple the question is but when it comes to vectors and Cframe, they're my worst area of expertise. Thanks for the help.

3 answers

✓ Accepted answer

Put this in a part

script.Parent.Orientation = Vector3.new(0,0,-180)

1 comment

0

dear god finally thank you.

In a script in the part:

script.Parent.Orientation = Vector3.new(x,y,z)

x,y,z stand for the new rotation (probably 0,180,0)

workspace.Flip.CFrame = workspace.Flip.CFrame * CFrame.Angles(math.rad(180),0,0) -- use math.rad for every angle 

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