I am familiarizing myself with physics in Roblox. I want to use physics to have a small and simple ball spin on itself, so I have performed the following procedure. I have inserted a part with ball shape and enabled custom physics and anchored it. I have added an attachment inside this part, and linked a torque force to this attachment (with Torque = Vector3.new(10,10,10)). My ball is not spinning/rotating, it looks like nothing is happening at all. What am I missing?
COMMUNITY QUESTION
How to spin a simple parts with torque physics force?
1 answer
To do a spin I'd honestly just use a BodyAngularVelocity.
Link to it's wiki page: http://robloxdev.com/api-reference/class/BodyAngularVelocity
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2 comments
I've inserted the BodyAngularForce into my part but it's not moving... :/
Is it anchored? Have you set it's AngularVelocity?