the title explains it all.
if you hold the keys for a while after releasing the keys the animation loops itself even after the keys aren't being held anymore.
Script:
local Player = game.Players.LocalPlayer
local Character = Player.Character
local UIS = game:GetService'UserInputService'
local keyCodeQ = Enum.KeyCode.Q
local keyCode_E = Enum.KeyCode.E
UIS.InputBegan:Connect(function(input, chatting)
if chatting then
return
end
if UIS:IsKeyDown(keyCodeQ) and UIS:IsKeyDown(keyCode_E) then
local Anim = Instance.new('Animation')
Anim.AnimationId = 'rbxassetid://2007811727'
PlayAnim = Character.Humanoid:LoadAnimation(Anim)
PlayAnim:Play()
end
end)
UIS.InputEnded:Connect(function(input, chatting)
if chatting then
return
end
if not UIS:IsKeyDown(keyCodeQ) and not UIS:IsKeyDown(keyCode_E) then
PlayAnim:Stop()
end
end)
