I need a way to make it so if a certain part or model is blocked by another certain model, it will destroy that model its blocking
COMMUNITY QUESTION
is there a way to make it so if a model is blocking another model the model gets destroyed?
2 answers
You could use something like this example: https://scriptinghelpers.org/questions/61190/how-would-i-go-about-changing-a-models-collision-if-its-being-looked-at#59561 and check if the part belongs to the specifc model with FindPartOnRay.
You could add invisible part hitboxes placed inside the models and use conditional statements to check if the hitboxes have collided.
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2 comments
Not a request site!
This is quite a vague question. Could you be a bit more specific?