Why is this not working I got the script to recognize what a plr was then after got the player's mouse to connect with a key getting pressed I don't know whats wrong because there are no output errors. Its so basic its annoying.
game.Workspace.ChildAdded:connect(function(plr)
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if key == "f" then
script.Parent.Enabled = true
end
end)
