As the title says. I have no idea how Remotes work. How would they be used in an FE game?
✓ ANSWER ACCEPTED
I don't really understand Remotes. The wiki doesn't really explain fully. Can someone help explain?
1 answer
✓ Accepted answer
Dunp your code in one of the events/callbacks
-- Server
RemoteEvent.OnServerEvent:Connecg(function(player)
-- Dump your code. Don’t put any events in here if the code was under an event. Just put
-- under here!
end)
Then from the opposite script:
-- Client
RemoteEvent:FireServer()
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1 comment
Sounds pretty easy, thanks!