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✓ ANSWER ACCEPTED

I don't really understand Remotes. The wiki doesn't really explain fully. Can someone help explain?

As the title says. I have no idea how Remotes work. How would they be used in an FE game?

1 answer

✓ Accepted answer

Dunp your code in one of the events/callbacks

-- Server

RemoteEvent.OnServerEvent:Connecg(function(player)
    -- Dump your code. Don’t put any events in here if the code was under an event. Just put
-- under here!

end)

Then from the opposite script:

-- Client

RemoteEvent:FireServer()

1 comment

0

Sounds pretty easy, thanks!

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