I'm making a game and I need the money to be saved how could I do it?
game.Players.PlayerAdded:Connect(function(player)
local ls = Instance.new("Folder",player)
ls.Name = "leaderstats"
local money = Instance.new("IntValue",ls)
money.Name = "Money"
local cc = Instance.new("IntValue",player)
cc.Name = "CashCollected"
local robbing = Instance.new("BoolValue",player)
robbing.Name = "Robbing"
robbing.Value = false
player.CharacterAdded:Connect(function(char)
player.Robbing.Value = false
player.CashCollected.Value = 0
end)
end)

3 comments
it doesnt work for me ;8
It does NOT work in studio, sorry.
Unless if you let studio to access API Services.