local animate = c.Animate
animate.walk.WalkAnim.AnimationId = "rbxassetid://1979534518"
animate.run.RunAnim.AnimationId = "rbxassetid://1979534518"
Been trying to solve this issue for multiple weeks now, animation simply doesn't play. No output errors, and the Animate script values are updated when I check in-game. The animation simply does not play. There is a selection screen where you change character models, I don't know if it is trying to run the Animate script that has been running when the player originally spawns in or what...
I even tried changing both the Run and Walk animations, even both at the same time, and nothing I do works.
