My guns broke when I turned FE on. they use Local Scripts, so that's why. Idk what to do to fix them. Making them global scripts won't help though. I tried it already.
How do I fix the guns in my game that broke from FE?
1 answer
So guns can be complicated... You need to use half LocalScript and half ServerScript.
Even though I will not be coding anything specific here, I will be making YouTube tutorials in the future for this... (Shameless plug for me... Yooogle)
Anyways, I also will be telling you how to do this here. But it will be up to you for the implementation to be put in.
In your Gun Tool you need a
LocalScriptthat will listen for clicks and equips and stuff.When the user clicks you need to fire at the server a remote event. This event will then tell the
ServerScriptalso inside of your Gun Tool that it should spawn a projectile or fire something.Check if the projectile hits the player and make it KILL THAT NEWB!
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4 comments
What’s a 'global' script?
incapaz... I belive that this person is refering to a server script
They couldn’t say that?^
Why do you have to be so rude?