I was wondering what type of things that I can't use if I enable this.
There have been too many people 'exploiting' a game i have that's called 'Sword Fight for Player Points' It has a few local scripts for players and some in workspace that get information from the players..
What information would I need to enable this and fix the scripts so the game works correctly?

1 comment
First of all, it's FilteringEnabled. Second of all, FilteringEnabled basically prevents the client side from editing global aspects of the game. So you'd have to have each localscript connect to a global function in a server script to get around that.