https://gyazo.com/0b8ccfb235748bf1549653be03798bd1 In studio
wait(1)
local cam = workspace.CurrentCamera
local part = script.Parent.Touched:Connect(function(hit)
local player = game.Players:GetPlayerFromCharacter( hit.Parent)
wait(.1)
if hit.Parent:IsA("Model") then
cam.CameraType = Enum.CameraType.Scriptable
cam:Interpolate(CFrame.new(130.15, 18.85, 146.65),workspace.jimmy.CFrame,.5)
end
end)
im using a server script inside a brick

1 comment
You need to use a localscript to manipulate the player's camera.