Why won't this work?
local PhysicalPlayer = game.Workspace:WaitForChild("player.Name")
local MentalPlayer = game.Players[player.Name]
local RLD = MentalPlayer.Backpack.RocketLauncher.Configurations.Damage
game.Players.PlayerAdded:connect(function(player)
if game.Players[player.Name].Team == "Crimson" then
RLD.Value = 100
end
end)

1 comment
Alright thanks