I am trying to weld the arms of the player to the head, so that they move with the head which moves with the camera angle.

This happens and I don't know how to return them to a position that I want:

https://pasteboard.co/HqX6ZbE.png

Current Code

	Character:WaitForChild("Torso"):WaitForChild("Left Shoulder").Part1 = nil
	Character:WaitForChild("Torso"):WaitForChild("Right Shoulder").Part1 = nil


	local Lw = Instance.new("ManualWeld") 
	Lw.Parent = Character:WaitForChild("Left Arm")
	Lw.Part0 = Character:WaitForChild("Head")
	Lw.Part1 = Character:WaitForChild("Left Arm")
	
	local Rw = Instance.new("ManualWeld") 
	Rw.Parent = Character:WaitForChild("Right Arm")
	Rw.Part0 =	Character:WaitForChild("Head")
	Rw.Part1 = Character:WaitForChild("Right Arm")

3 comments

0

Bump.

0

Questions don’t bump.

0

Welp, what do I do?