I am trying to weld the arms of the player to the head, so that they move with the head which moves with the camera angle.
This happens and I don't know how to return them to a position that I want:
https://pasteboard.co/HqX6ZbE.png
Current Code
Character:WaitForChild("Torso"):WaitForChild("Left Shoulder").Part1 = nil
Character:WaitForChild("Torso"):WaitForChild("Right Shoulder").Part1 = nil
local Lw = Instance.new("ManualWeld")
Lw.Parent = Character:WaitForChild("Left Arm")
Lw.Part0 = Character:WaitForChild("Head")
Lw.Part1 = Character:WaitForChild("Left Arm")
local Rw = Instance.new("ManualWeld")
Rw.Parent = Character:WaitForChild("Right Arm")
Rw.Part0 = Character:WaitForChild("Head")
Rw.Part1 = Character:WaitForChild("Right Arm")

3 comments
Bump.
Questions don’t bump.
Welp, what do I do?