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COMMUNITY QUESTION

I am confused about CFrame Rotation Matrix?

Hello! Can someone please help me understand the CFrame rotation matrix? On the Roblox Wiki it states it "creates a CFrame from position (x, y, z) with an orientation specified by the rotation matrix". I'm having difficulty understanding what the rotation matrix is and how to use it to rotate a players arm for a gun script. Thanks for the help!

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1 answer

thing.Cframe = thing.Cframe * Cframe(x,y,z)

If i'm not mistaken.

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