Okay I understand how to pick them, but my table.remove thing isn't working and I know it isn't efficient, So I was wondering how the hell you can check if it is the same as the last variaible. Look at my script here:
local Array = {"Value1","Value2","Value3","Value4","Value5","Value6","Value7","Value8","Value9"}
local Variable1 = Array[math.random(1, #Array)]
local Variable2 = Array[math.random(1, #Array)]
local Variable3 = Array[math.random(1, #Array)]
local Variable4 = Array[math.random(1, #Array)]
local Variable5 = Array[math.random(1, #Array)]
local Variable6 = Array[math.random(1, #Array)]
print(Variable1)
print(Variable2)
print(Variable3)
print(Variable4)
print(Variable5)
print(Variable6)
So it will obviously select a random value each time, but it may not be different from another value chosen, I was wondering how to check without being too tedious?

1 comment
This is inefficient, but I see how this works so this is one way to do it