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✓ ANSWER ACCEPTED

how can i get parts to to shoot out in random directions?

1 answer

✓ Accepted answer
local Interval = 1 -- Your Interval
local Velocity = 2 -- Your Velocity
local StartPosition = Vector3.new(0, 20, 0) -- Your Start Position

while true do
	local RandomAngle = Vector3.new(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360))
	local Part = Instance.new("Part")
	local BodyVelocity = Instance.new("BodyVelocity")
	Part.Orientation = RandomAngle
	Part.Position = StartPosition
	BodyVelocity.Velocity = RandomAngle*Velocity
	BodyVelocity.Parent = Part
	Part.Parent = workspace
	wait(Interval)
end

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