I would like to know if there is a way to make a joint not to be broke by an explosion. I would like to do this for a mannequin because my games contains mannequins and explosions and I do not want the mannequins to break apart, but I do want the NPCs to break apart.
I really never investigated much into ROBLOX physics and have no idea about this.
PD: Nope, not Anchoring parts because otherwise another function breaks.

3 comments
I don't know if this will work, but try to anchor the things you do not want to break and weld/unanchor the things you do want to break. But I don't know about joints, sorry!
Give the explosions a pressure of 0, and put a script in what you do want to break apart which binds a joint breaking function to a "hit by explosion" event.
If I receive no answers, guess I'll try that, fredfishy