I have particle effects in my game that effect quite a lot, the only problem is when someone puts their graphics to the minimum the particle effects become much slower and kind of ruin the game design. Is there any way to have the particle effects keep the same rate no matter graphics level?
COMMUNITY QUESTION
Stop particle effects decreasing when graphics is changed?
0 answers
No public answers were preserved for this question.
This discussion is preserved as it was. New answers, comments, and votes are closed.
