As the title states, I want to make this script run on Player Respawn instead of just when they join the game, can't see to work out how.
game.Players.PlayerAdded:Connect(function(plr)
if plr:GetRankInGroup(Army) == 255 then --- Field Marshal
plr.PlayerGui.SpawnGui.MainFrame.Kit.Ranks.FM.ArmGiverL.Disabled = false
plr.PlayerGui.SpawnGui.MainFrame.Kit.Ranks.FM.ArmGiverR.Disabled = false
end
end)

1 comment
try plr.CharacterAdded