local Spawn = Clone.Spawns:GetChildren()[math.random(1, #Clone.Spawn:GetChildren())]
        v.Character:SetPrimaryPartCFrame(Spawn.CFrame * CFrame.new(0, 5,0))
        Spawn:Destroy()

I forgot how to fix it last time i been fixed this but then script broke and i need to write again how to fix this script im lost my mind..

3 comments

0

PLEASE SOMEONE

0

Try doing Clone:WaitForChild("Spawns") instead of Clone.Spawns

0

make sure Spawns is actually a member of Clone and is spelled correctly