I have made a game where you create a place to build in. Once you're finished building in that place, you can save the place and leave. If you come back, everything will be just as you left it when you saved. How do I make it so you can create multiple places, and from the hub choose which place you want to go to? I want it so you can see all of your places on a SurfaceGUI, and be able to select which place you want to go to by pressing a button on the SurfaceGUI.
COMMUNITY QUESTION
Questions for game using CreatePlace + SavePlace?
1 answer
You could store an array of place ids that the player has in a data store and then use a get request to check what places the player has.
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1 comment
Im not sure if Roblox still supports this. I would use a data store for saving info about that place.