I mainly want to use this to better manipulate the BodyAngularVelocity object. I would like to know how to access and manipulate the objects axis instead of the default Workspace axis. I would also like to know a method on how to convert the vector back to the Workspace's axis.
COMMUNITY QUESTION
How can I get the axis of an object?
1 answer
Erm, it would be good to explore lookVectors.
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