I use a script to load a new animation, but stuff like jumping will cancel it. How do I change it's priority level to Action or Idle etc.?
player = game.Players.LocalPlayer
uis = game:GetService("UserInputService")
uis.InputBegan:connect(function(input,process)
if input.KeyCode == Enum.KeyCode.T then
local char = player.Character
local dance = Instance.new("Animation")
dance.AnimationId = "http://www.roblox.com/asset/?id=1940452921" --- type here the animation ID
local animloader = char.Humanoid:LoadAnimation(dance)
animloader:Play()
end
end)

1 comment
http://wiki.roblox.com/index.php/Animations#Priority