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COMMUNITY QUESTION

Can someone tell me on how to Tween a Transparency of a GUI after a GUI button is pressed?

I'm trying to make a menu that if you press the play button, The frame will tween from Transparent to Opaque and into Transparent. Someone help me please, Thank you.

1 answer

My script is this:

local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Camera = workspace.CurrentCamera

local PlayButton = script.Parent.Container.PlayButton

repeat wait()
	Camera.CameraType = Enum.CameraType.Scriptable
until Camera.CameraType == Enum.CameraType.Scriptable
Camera.CFrame = workspace.CameraPart.CFrame

PlayButton.MouseButton1Click:Connect (function()
	Camera.CameraType = Enum.CameraType.Custom
	PlayButton.Parent:Destroy()
end)

Any idea on where to put it?

1 comment

0

i assume you want it when playbutton is clicked so you can put the code after camera.cameratype in the playbutton.mousebutton1click function, and then put a wait after the tween for how long you put it before destroying the parent

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