Hello,
I am working on a dialog based shop system. When a certain dialogchoice is selected, I want a script to run. The script I have works when the game isn't set to FE. The script is a regular script, so I don't think I need remote events.
Here's the script:
Dialog = script.Parent
Dialog.DialogChoiceSelected:connect(function(Player,Choice)
if Choice.Name == "Wee" then
Player.Character.Humanoid.Health = 0
end
end)
Thanks,
Blue

1 comment
I originally tried a regular script. It only worked in Studio.